Category Archives: Hardware

Happy Birthday TRS-80!

TRS-80 Model III

Today, August 3rd, is the 41st anniversary of the release of the Tandy / Radio Shack TRS-80 personal computer, originally released back in 1977 (Tandy was a leather company of all things, and bought out Radio Shack WAY back in 1962 – TRS is an acronym for Tandy Radio Shack). I have a personal place in my heart for this particular machine, the Model III specifically which is shown in the header image, but the whole line, which included pocket-sizedhandhelds, portables, luggables, and multiple desktop models over the years, is easily one of my favorites.

TRS-80 model line (for 1982, anyway)

TRS-80 model line (for 1982, anyway)

You see, there is a trinity of devices and systems in the history of computing that just give me chills when I think about them, and along with the Commodore PET and Apple IIe, the TRS-80 is one of them. Although it wasn’t the first true PC I ever used – that would be the PET –  it was the first on which I had significant exposure to what a machine could do. It was the machine of choice for a computer summer camp – don’t judge! – that I attended while but a wee lad. Using cassette tape as magnetic storage via an external cassette player often also bought at Radio Shack, we learned about computers and programming and wrote programs in line-number BASIC. They weren’t terribly sophisticated, but even at that young age, I managed to write a text-based adventure game in which you explored a haunted house solving what I thought were pretty well-thought out puzzles: I was most proud of the skeleton who was willing to help you, but only if you retrieved his missing golden-ringed femur which had been stolen by a dog – a golden retriever. I’m STILL proud of that one.

Even though it was colloquially referred to back then as the “Trash-80,” showing that system wars have existed for far longer than anyone would imagine, it was a surprisingly robust machine. Being the pre-GUI era, and even the pre-OS era, like the PET it came only with BASIC pre-loaded; there was no true operating system. An attempt was made to address that with the later release of TRS-DOS, although even that wasn’t a true operating system; it was merely a limited expansion of the capabilities of BASIC. The most efficient thing to do if you wanted to run programs was to buy them on cassette and load them into memory via the play button on a standard cassette player. If you wanted to save a program you wrote, you’d use the record function, but be sure to skip past the leader tape (a mistake I made once and never again).

Oh, did I mention that much of the system code for the TRS-80 was written by Bill Gates? It’s true! In fact, here’s a neat side-by-side of Bill Gates and Microsoft co-founder Paul Allen in 2013, recreating a famous photo originally taken in 1981, in which they are surrounded by, among other things, an Apple, Commodore Pet, and TRS-80! These images were taken from a Forbes article about the event that’s interesting reading.

Bill Gates and Paul Allen

Bill Gates and Paul Allen

Versions of the TRS-80 were released and in operation up until around 1991, which is a pretty good lifespan for a PC line, especially one that was never considered much competition for the other powerhouse lines from Commodore, with the C64 still being the most successful personal computer ever made, or Apple, a company that’s still so successful it just became the first to have a trillion-dollar valuation. Meanwhile Radio Shack, a chain that could at one time claim 95% of the US population lived within three miles of one of its stores, sadly closed down permanently in 2017.

Even so, the time in my life it represents, the sheer force of discovery it provided, the capabilities it displayed, the potential it showed, the experiences it allowed, even now as I get older it provides an incredible rush of nostalgia and reminds me of the excitement I felt for technology as it was a new and exciting thing in the consumer space. I don’t feel it so much these days, but at least there’s something that provides such a reminder.

I am also happy to announce that there is a fully-functioning Windows-based TRS-80 emulator, Sharp-80. It works amazingly well and shows exactly what kind of interfaces and accessibility we had to work with back then. Be warned: It’s fun to use and of course I’ve spent a long time with it reminiscing about the bad old days, but it’s also not for the faint of heart, and if you’ve been raised in the coddled, cushioned world of GUIs, you’ll be in for a shock. A wonderful, text-based shock.

Sharp-80 emulator

Sharp-80 emulator

 

Happy birthday TRS-80, and thanks for everything. I’ll always remember.

360 images with the Gear 360

Gear 360

That title makes roundabout sense. I’m witty today!

I’ve always wanted to try out the Gear 360, a camera that can take 360-degree images and movies that can not only be viewed on your phone, but – for lack of a better and more grammatically-correct phrase – ‘spun around in.’ I recently had a credit applied to my Samsung account that made the normally $200ish camera $99, and I couldn’t pass it up. Just to be clear, we are talking about the newer version, which looks like a ball on top of a little post, not the first version which looks like a golf ball on a tripod.

After returning the first one because it was clearly a used item, the new one finally arrived. I was eager to try it out but had to charge it first, which took some time. The camera itself has a rounded top with cameras on both sides of the golf-ball shaped and sized head. There is a small screen on the camera that provides various bits of information, such as battery level, resolution setting, and so on. There is a power button on the side and record button on the front (The camera is symmetrical, so I’m calling the side with the screen the front, and the side with the power button the back; completely arbitrary). A second button on the side will pair it with your phone, and the Bluetooth pairing needs to happen before it will send images to your phone, obviously. You can also store images on an SD card for download later. As for compatible phones, either Samsung or iPhone; I have a Galaxy, and I have heard it doesn’t work so well with others but I can’t confirm that.

I started with a shot of my office, hoping to see great things, however even though the 360 touts itself as a 4K-capable camera, the results were anything but that, and moving on to some shots of the campus didn’t change anything. Before I show some examples, I should also mention that there is really no way to view them other than on your phone, or by using very specific websites. I can’t just upload them here and expect them to work, I have to have a dedicated WordPress plugin to get them to show properly. In Microsoft’s OneDrive, the picture shows as a flat image that appears clearly warped, while in Google Photos it’s recognized as a 360 image and displayed as such (Direct link to Google photo sample here, you’ll have to click on the little circular arrow in the upper right-hand corner to switch to 360-degree view). OneDrive version is below.

OneDrive representation of a 360-degree photo

OneDrive representation of a 360-degree photo

The pictures are easy to take, and you can do so remotely via the app or from the camera itself. In fact, in the Google version of the above image, if you look closely down the line of the brown trashcan the camera is sitting on, you can see me behind the lattice taking the picture. There are other settings you can adjust as well, and although the pixel count of the images is huge, 5742 x 2736, the quality just isn’t there.

From a distance images look good, and when viewing on a phone they’re definitely passable, but upon closer inspection details are washed out and fuzzy, with lack of detail prevalent throughout. Contrast is poor and edges lose focus. Colors can be good, but are often faded or diluted. Note, for example, the purple trees in front of the building: The color is washed out, as is most of the image, and the detail is terrible.

Overall the image conveys what it represents, but it could be so much better. I adjusted many of the settings but was unable to increase the quality of the settings in any meaningful way. Strangely, the newer version of the Gear 360 actually has a lower resolution camera than the original model, and significantly so: the original had 15 megapixel cameras while the newer model, the one I’m testing, has 8.5 megapixel cameras. That’s a reduction of almost half.

I also haven’t yet had the opportunity to test the video, and I will post updates when I do. Speaking of the significantly lowered resolution in the cameras, it takes proper 4K videos (4096 x 2140 at 24fps, which is the theater standard for 4K), while its predecessor took what is known as UHD video (3840 x 1920 at 30fps, which is the broadcast standard for ‘4K,’ but is not true 4K).

It also has a lower capacity battery as opposed to the first generation Gear 360, 1160mAh v. 1350mAh (milliamp hours), however without knowing the specific power draw of the device I can’t calculate how many hours that translates into. The standard is mAh / draw = total hours of power. I’d guess around an hour, although in my tests on campus and around the house I had plenty of battery life left even after shooting a bunch of pictures, transferring them, and so on.

So, it’s good but definitely not great. I don’t like the downgrade in so many of the specs from the first generation of the device; it’s like when the clock would tick backwards in school before the bell finally rang for recess. I know something good is coming, but the Gear 360 is at once a step forward and a step back. If they can improve the quality of the images for viewing at a larger scale, then they could really have something here. And it’s not like there isn’t competition: The next most popular would likely be the Ricoh Theta, which, from what I’ve read, bests the Gear 360 in almost all aspects, but I have no hands-on experience with it.

I’m also using this post to test the plugin for 360 images, and I’m putting all the ones I took below (you’ll have to click to open them up) – let’s see how it does!

Update: How strange. In order to embed the 360-degree images, I installed a plug-in called WP Photo Sphere that works by inserting a shortcode of the form “sphere 1234” in square brackets. In a test post that has nothing but that shortcodes, it worked perfectly. In this post, they don’t work at all, at least on my machine. I have no idea why, I’ve been investigating for almost a week but I will keep looking into it. It’s a nifty feature when it works.

Update 2: Apparently all I had to do was make the page live. When published, everything worked fine. I did nothing, but I will take all the credit for it. Sweet, sweet credit.

On this day, the TRS-80 was born!

Today, August 3rd, is the 40th anniversary of the TRS line of PCs, manufactured by Tandy and sold through Radio Shack.

Ah, Radio Shack. My eulogy for your passing continues to this day. When you were actually a ‘radio shack,’ a place I could go to buy electronics, transistors, capacitors, soldering irons, when you catered to the people who made you what you were. At one point, Radio Shack was so ubiquitous, one could be found within three miles of almost all American households. Now, however, they were reduced to this before disappearing completely. Even with 70 stores apparently remaining, for all intents and purposes it is gone, considering it lost its way and identity long ago.

But I remember quite fondly the Radio Shack of yore. When I started college at my mostly-beloved Alma Mater UMBC, my significant other at the time worked at a Radio Shack right around the corner. They sold electronics for real enthusiasts and hobbyists, and even PCs from their Tandy line. Tandy, a leather company that still exists today, bought the struggling Radio Shack back in the 60s in attempt to diversify. In fact, the TRS portion on many of their computer model names was an acronym for Tandy Radio Shack. It was glorious for me to go in to the store on a dark and snowy winter night, when the store was open but no customers were about, to play Space Quest One on one of the Tandy machines they had on display.

But my affinity for the TRS line goes back much, much further than that. I actually learned to program, using line-number basic no less, on a TRS-80 model III. I actually took programming classes using this machine, which would have been around 1981 or so. Normally I would just hyperlink to a page about it as I have indeed done, but I feel it is important enough that I must also include an image whose glory in which you should bask (The header image is a Model III as well).

TRS-80 Model III

TRS-80 Model III

Isn’t it beautiful? It was a great machine for the time, with a speedy 2MHz Zilog processor, the same one found in all TRS-80 desktop models, however its 4K of ram could be boosted to 48K which was ludicrous overkill at the time. Even though it had dual disk drives, which was a feature shared by the Apple IIe, it also had external cassette storage, which is what I mainly used. $600 would get you the whole shebang, cassette storage and monitor included.

I also find it strange that model numbers are often left off when people describe these machines. Earlier models had all components as separate items, and less memory, and a slower processor, and reduced functionality. When referring to the TRS-80 line, the model number is very important.

I programmed my first game on one of these very machines, a model III. It was a text adventure through a haunted house from which you were trying to escape. You had to find items, using some and combining others. I even went out of my way to have everything make logical sense, if not be overly challenging; for example, at one point you come across a skeleton who is searching for his lost femur. You later discover a dog trying to bury a bone. Hmm. I must say it was pretty fun! I would save the code to cassette – that’s right, audio cassette – and load it to play or edit. It was also because of that that I learned another valuable lesson which was not taught in programming classes at that time: save your work. You see, to save onto a cassette, you had to manually wind the tape past the leader tape that was not magnetic and can’t hold data, or else the computer would try to save some of what you were doing to that, and the whole thing would fail, of course.

Valuable lesson to learn, that.

So it bears repeating: as the headline states, the reason I am telling you all about one of my favorite vintage PCs (an honor shared with the Commodore Pet and Apple IIe), is because today, August 3, is the anniversary of the TRS line of PCs! They were first announced in 1977. This is one of the machines that had a major impact and influence on me, and amplified my love of and interest in technology. I’d like to get one and do some tinkering once again. Unfortunately, TRS-80s have also, along with others including the aforementioned Commodore Pet, become sad victims of the Ebay economy, in which everything is worth a fortune if you’re selling it on Ebay. Here’s the going rate for a Model III, which isn’t as bad as it has been in the past (remember this post from 2014? Of course you do!). For good measure, here’s a Commodore Pet and an Apple IIe.

Even so, I’ll keep an eye out for a chance to relive my childhood, and celebrate this day. If anyone finds one cheap, let me know!

Panasonic introduces a transparent TV

Transparent screens are nothing new, at least not in science fiction. The most well know, I would argue, is the interface from Minorty Report, as seen in the header image, but there have been many others. Consider, for example, the PADD (Personal Access Display Device) from Star Trek, which was only made transparent recently. Also, they weren’t very good at naming things.

PADD from Star Trek

PADD from Star Trek

There is also the tablet being used by Liara from the popular video game Mass Effect 3.

Liara using transparent tablet

Liara using transparent tablet

 

And let’s not forget Avatar. Or The Avengers. Or The Empire Strikes Back. Or Futurama. Or even this thing that lets you interact with the screen from the front and the back. There were even rumors floating around that Apple was going to be introducing a transparent iPhone and iPad, with some going so far as to render their interpretation of it.

Transparent iPad

Transparent iPad

Transparent phone that was apparently supposed to be a real thing but then wasn't

Transparent phone that was apparently supposed to be a real thing but then wasn’t

It seems the main point behind these is to make them look more future-y, however while they are certainly technically feasible, their practicality is open to debate. A transparent screen leaves open whatever you’re doing to the eyes of everyone around you, there would be no privacy and a serious lack of security.

But what about a TV? A transparent TV that you use for watching, but when you’re not watching it, it just…disappears? Fades into the decor of the house, perhaps, without actually having to motorize it or hide it somewhere.

Panasonic has done just that, developing a TV using OLED technology, in which pixels give off their own light, in order to create a TV that is legitimately watchable while in use, and almost completely transparent when not. The catch is that the screen is made from a fine mesh which is then overlayed on actual, transparent glass. You don’t see the mesh when it is off, and you don’t notice it when it’s on. Genius.

Panasonic transparent TV (Photo credit: Techspot)

Panasonic transparent TV – can you see it? (Photo credit: Techspot)

It’ll be a few years before we see any type of commercial availability, but in the meantime, enjoy a gif of the process as seen on The Verge, who, I might add, really don’t want you downloading their gifs.

Destroy your stuff with just a USB stick

usb killer

Hey, now this sounds fun! Want a simple, effective, and inexpensive way to destroy your expensive stuff and all the data on it? Well do I have good news for you! Now, with just a simple USB stick you can blow up damn near any digital device with a front-facing USB port (meaning publicly accessible, it doesn’t actually matter which direction the thing is actually facing. An important distinction).

The USB Kill will charge itself from the USB’s power supply, then discharge itself back into the port, over and over again until the host device is broken. Of course they say don’t use it for malicious purposes, but come on…why else would we want one of these things? Oh right – ‘testing’ purposes.

To be fair, everyone knows USB ports are a haven for malicious attacks, they’re the mosquito-breeding stagnant pond of digital devices, a very easy way to infiltrate a system or exfiltrate (steal or lose) its data.

It’s a pretty nifty device, in and of itself, and another interesting point they make is that only Apple devices are protected against this type of attack out of the box. Everyone else, well, look out (also, it might not destroy the data, and if it doesn’t, then NSA-approved bulk erasers are for you!).

Microsoft’s smartphone division hit hard in upcoming layoffs

Windows Phone

After having already laid off 7500 workers last year, and currently trailing badly in the smartphone market, it appears Microsoft is one step away from throwing in the towel in the smartphone market.

If you’ve ever taken a college-level accounting class, then you’re familiar with regulatory filings that lay out a company’s financial strength and weakness both in written and spreadsheet form. In this case, we are talking about a form 10-K, and the one just provided by Microsoft shows that while their personal computing, cloud, gaming and enterprise divisions are doing well, their smartphone business is not.

When news sites inform you of this, though, they never tell you where exactly you can find the specific numbers indicating how many are being laid off, and the report is 103 pages of tables, explanations, credits, debits, and analysis!

But never fear, I am here to help you weave through it all. You can view the whole thing at this link, and if you would like to see the specific mention of the layoffs you will want to look at page 84, under the heading 2016 restructuring. The first  paragraph lays it all out. In fact, all of page 84, under the main heading ‘Restructuring Charges,’ is interesting yet sad to read.

If you don’t mind heavy accounting and corporate speak, the document is really quite interesting to read overall. It goes into detail about all their divisions, how well they’re doing (or not), their unclaimed revenue, profits and losses, writeoffs, even their acquisition of Minecraft. It’s not an easy read, but it’s informative.

Even I, the most diehard fan of Microsoft and their phone (Mine was an original Nokia, and I even still have a Zune!), finally had to break down and get an Android-powered Galaxy Note. I still wish Microsoft the best and hope, somehow, miraculously, that they can turn it all around.

It’s all gone

Finally done

(UPDATE: Many more pictures of the collection itself and some additional narrative can be seen at this Imgur post)

Actually, it’s not really gone, it’s just gone to a better place. It was finally time. I have donated my entire 40+ year collection of video games, consoles, manuals, displays, advertising and other miscellany to the Transformative Game Lab in the Department of Informatics at The University of California, Irvine.

I had been thinking about what to do with it all for a number of years. I have been collecting these things for decades, and while I love them all, most of the collection has been sitting in a garage in Las Vegas for the past six or so years, baking summer after summer in the brutal Vegas heat.

I wanted it all to go somewhere where it would be of benefit and use. Somewhere where it would be appreciated, where the games would be played and the manuals read, where they would be studied and researched as the works of art they are. I had thought about willing them to the Strong Museum of Play in Rochester NY, however the problem there is I would have to be dead to see my dream realized.

While I was thinking about it, I took a position in UCI’s Department of Informatics, where I learned quickly they do games research, they have a game lab, and most importantly of all, they consider it a valid field of study and give it the respect it deserves. I spoke with Joshua Tanenbaum, the professor who heads it all up, and serendipitously it turned out he was looking to expand the lab into retro gaming! An earlier attempt at getting an eBay seller to donate his collection hadn’t worked out, and although my collection was nowhere near what that seller had, we both knew this would still work out perfectly.

It wasn’t easy. My collection is big and random. It didn’t lend itself to easy packing and storing. Having sat in the garage all these years, it was also covered in a layer of dust, not to mention spider webs, dead bugs, and other detritus that is unpleasant to say the least. Having lived in Vegas for so long cleaning it up wasn’t a problem, but it was a big part of the project. Not to make anyone uncomfortable, but here is a picture of one of the webs when I first opened the garage door. You can also see in the background how disorganized it all is. Under that is a (poor iPhone) pic from the other end. It’s the loosest, most disorganized collection you can imagine.

Webs

Webs

Garage View

Garage View

Even my beloved Genesis Collective went into the donation. I was surprised to receive some backlash from friends and family over that, and resistance to it. I didn’t realize how important it was to not just me, but others as well. Although it may seem counter-intuitive, that reinforced my belief I was doing the right thing, that they held meaning and importance and needed to be somewhere they were appreciated.

Also, meet Walter.

The Genesis Collective

The Genesis Collective

As is true of any collector, however, I had some duplicates, and it turned out my friend only wanted Aladdin anyway, so I have already restarted the collection and they got what they really wanted. Win-win!

Rebirth!

Rebirth!

There was much more than that, of course, so here are some non-exhaustive pictures of the other fun stuff that was donated. From the top: Sega Dreamcast (and some PS2) games, Sega Master System/Jaguar/Atari 5200/Sega Game Gear titles, Nintendo Virtual Boys (also notice the adults-only Mystique titles for the Atari 2600 on that lower right-hand shelf), and PC games.

A lot of Dreamcast, a little PS2

A lot of Dreamcast, a little PS2

Master System, Jaguar, Game Gear, 5200

Master System, Jaguar, Game Gear, 5200

Virtual Boys

Virtual Boys

Can't forget the PC!

Can’t forget the PC!

It took days to get it all packed up. And when it was, it was just as chaotic as before. There was simply no way to organize everything into a cohesive package, and I gave up on the idea pretty early in the process.

Here’s how it looked when all packed and ready for loading into the U-haul.

Garage

Garage

Hall

Hall

There’s a lot there. The next step was to finally load it all into the U-haul. My dad flew in from Central California to help, and my dear friend Shauna even pitched in.

Progress

Progress

Some boxes, my dad, and the arcade machines

Some boxes, my dad, and the arcade machines

It was so hot on loading day (105 degrees, which for Vegas is actually considered a cooldown) that when the truck was finally loaded with boxes and other fun stuff, we had to leave the door propped open or it would have roasted the contents beyond repair. We left it open for about 4 hours, until around 7, until it was cool enough to finally close it up.

Because of the heat

Because of the heat

The next morning at 6am, we were off.

It’s a long, mostly uneventful drive through the desert and down the 15 until you hit SoCal, but I like the desert and its vast open plains. We saw the massive reflector fields, formally known as the Ivanpah Solar Electric Generating System, near Primm, and this picture is only one of them. They’re an impressive thing to see!

Ivanpah Solar Electric Generating System

Ivanpah Solar Electric Generating System

And to be fair, when you’re driving through the desert, EVERY road is a ghost town.

It sure is

It sure is

We arrived at UCI around 11:45, and began the unloading process. Josh Tanenbaum, who I introduced earlier as the main man doing game studies in the department was there, as well as just-hired Aaron Trammell and others who agreed to pitch in. While it took three and a half hours hours in the blazing heat to load the truck in Vegas, with the help of 10 people it took about ninety minutes in not-too-bad heat to unload, and that even means carrying everything – including three arcade machines – to the sixth floor and through a labyrinthine maze of doors and halls to get to their final resting place. Well, it’s not actually their final resting place, but they’ll all be here for a while until we find them a permanent home in the building. Thanks to Josh for providing these pictures, as I was too exhausted and excited and neglected to take any!

The first is the truck right before unloading, the second and third are a couple of celebratory poses after a job well done, and the rest are some pictures of the room after it was all loaded.

The truck before unloading

The truck before unloading

Finally done

Finally done

Cheer!

Cheer!

Storage Room

Storage Room

The storage room

Storage room

Storage Room

Storage Room

To say it’s bittersweet is an understatement. I have carried some of these items with me for what seems like my whole life, having received them as birthday or holiday gifts when I was still in the single digits. I distinctly recall the specific moment when I acquired many of these things, whether it was the subpar Fighting Masters for the Genesis I picked up at the Annapolis Mall in Maryland or the Genesis collection I found in a flea market in Edmonton, Canada; Adventure for the Atari 2600 I received for my Bar Mitzvah at 13 or the ColecoVision controllers I had to wade through a warehouse in a seedy part of Baltimore to find. The Atari Lynx games I’d buy at the very same Toys ‘r’ Us at which I worked or first discovering the original GameBoy, each one carries significant memories with it, and it’s all a major part of my life. I did not give it up lightly.

I by no means have lost interest in the hobby, I’m still very much interested and very much vested, however changes have occurred both within and without the industry that moved me in this direction, however those are issues for another post. I would just like to say PC Master Race. PC MASTER RACE! Also, Steam, GOG, and emulation (don’t judge!).

I kept a couple of things. A Dreamcast VMU that has a fully unlocked Hydro Thunder Save, The World of Warcraft server (Bloodscalp) I used to play on, a soundtrack for the PlayStation title Road Rash: Jailbreak that my band was featured on, and the promotional Christmas Nights Into Dreams for the Sega Saturn. But everything else went in the truck.

At the same time, I have no regrets and had no hesitations. Where the collection is now is where it belongs – with people who will truly appreciate it, where it will be treated with dignity and respect, where it will be used and enjoyed. It wasn’t right to keep it in the garage for years on end, and although they’re just inanimate objects, well, I think they’re happier here, and we all are, too.

As the collection is inventoried and catalogued, as a final location for its display and use is selected and brought online, as the catalog and apps and everything else are created, and as any other milestones are reached, I’ll post updates. I’m excited for the future of it all.

Public service announcement

GTX 1080

Reading an article on Destructoid of all places, I was made aware of a bizarre situation involving video cards, and thought I would pass it along here.

NVidia recently released a powerhouse graphics card known as the GTX 1080. Before this card, their flagship was the Titan, a very powerful card that ran about $1000. The new 1080 is significantly faster, quieter, and most importantly, much cheaper at around $699. That’s still a lot, I know, but it’s a beast of a card. I have one in my office machine, which is beyond overkill. I can run Word documents So fast!

A post from the new phone

Just a couple of posts ago I wrote about how I  was feeling rather melancholy over having finally given up my beloved Windows phone, which I have used for many years and did so with pride. It had served me well, and I actually am still using it for some of its offline functions, but I broke down and finally jumped ship to the Android-powered Galaxy Note 5.

Why am I telling you this if I already told you a couple of posts ago? Along with the vastly improved selection of apps (confession: I’ve been playing Pinball Arcade – almost perfect recreations of actual pinball machines.  Don’t miss out!), I discovered a WordPress app that lets me post from my phone. I can’t imagine I’ll be doing that a lot, but I figured I may as well give it a try. Incidentally, those links should link to the Google Play store which was a test of this platform and my ability to use it, but depending on how you’re reading this they may not work. So be forewarned!

Today I am sad (over a phone)

Hello there

It finally happened, and how bittersweet it was. After having been a champion for Windows phone and the potential it had, and as a rebuke to the cult of Mac and unquestioning expansion of Android, it was finally time to say goodbye and put my beloved Nokia Lumia (that’s right – it’s an original Nokia phone from before the Microsoft buyout) out to pasture and become an Android myself. Hello Galaxy Note 5.

The Lumia still worked, sort of, but it was starting to experience freeze-ups in both the hard buttons and the screen. Additionally, the quality of the images taken with its camera, once ranked as the best phone camera in existence as you can see with the picture of my parent’s back yard below, were not as high quality as they once were, and let’s face it – although I’m not an app junkie, the app selection is anemic at best.

Taken with Nokia Lumia

Taken with Nokia Lumia

Going Up